Looterland

Made in Unity

Looterland Image

Overview

A Pac-man inspired arcade game about looting a store.

Accumulate score and avoid guards to keep your loot!

Check it out here on itch.io.

My Contributions

Loot Pool and Item Spawning System

Implemented a loot pool system using ScriptableObjects for different collectable tiers.

Tiers have varying spawn rates!

Spawn regions are used to randomly place collectables when entering a new area.



Hazards and Speed Boost effect

I created two types of Hazards that can slow down both Guards and the Player.

Also was responsible for creating the wizard-speed effect!



VFX, Animations, and Audio Implementations

I built the underlying systems for audio, VFX, and character animations and integrated them into the game.

Other Contributions

  • Documentation
  • Game Design
  • Gameplay Balancing

See My Code